How far are we from fully controlling games with our mind? VG247’s Dave Cook speaks with neuro-technology expert Zack Lynch to discuss why sensory tools like Oculus and Google Glass are the future of gaming.
Back in 1991 John Carmack and John Romero formed id Software in the hope of one day turning the holodeck concept from Star Trek into a reality. As young, renegade coders that was their endgame, but here we are years later still working towards that dream.
It’s getting closer by the day.
A few weeks ago Zack Lynch, managing director at leading neuro-technology firm NeuroInsights orchestrated the world’s first NeuroGaming conference in San Francisco, which brought together leading names in sensory gaming, therapy and innovation under one roof.
Together academics discussed the evolution of control within the games industry and how when combined disparate sensory control methods including – but not exclusive to – emotion tracking, sweat monitoring, eye and head tracking, motion control, smell receptors and VR headsets will usher in a sea change across the board.
I recently spoke with Lynch about the state of innovation in console gaming today, and how studies in sensory control will spark the next big thing for the industry. Having published a seminal book called The Neuro Revolution: How Brain Science is Changing Our World, he has seen the field of neuro-software grow rapidly over the years. He told me the sector is on the cusp of realising greatness in the way we design and control games.